Re: func_door
Posted by Allexz on
Sat Dec 11th 2004 at 11:55am
Posted
2004-12-11 11:55am
2 posts
0 snarkmarks
Registered:
Dec 11th 2004
Well heya there all, look another noob to the scene!
well lets just hope you dont think that is TOO terrible... but i have a problem though.
short story : i have no "func_door , func_button" and prolly more missing . i dont have any of them in my entity list.. i have the prop_door_rotating though.. hmm HELP :biggrin:
long story: i started playing in hammer some years ago with HL1, well i stopped because... yeah... good question... anyways... i never really got into it, and i prolly know more bout hammer now than i did then... so today i thought id start building a map, or a series of them.. to check my knowledge and learn new stuff, thanks to your awesome tuts here :smile: so i was on my first room now, and dang... i had no func door... what to do? am i stuck with the prop_rotating_door? thx for the help guys
Re: func_door
Posted by morpheus77 on
Sat Dec 11th 2004 at 1:41pm
21 posts
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Registered:
Dec 9th 2004
Occupation: IT
Location: Netherlands
You HAVE to create a brush, just create a little block, or the shape of a door.
then press the To Entity button, only then can you select Func_Button and Func_Door, since these will only work on brushes. :eek:
Good luck :smile:
Re: func_door
Posted by Allexz on
Sat Dec 11th 2004 at 2:35pm
2 posts
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Registered:
Dec 11th 2004
hmm.. strange.. but okay, thx :biggrin:
Re: func_door
Posted by morpheus77 on
Sat Dec 11th 2004 at 5:43pm
21 posts
2 snarkmarks
Registered:
Dec 9th 2004
Occupation: IT
Location: Netherlands
Its not that strange :wink:
Pressing the button, will allow the button to move, using the door will move the door.
The door is a brush, so that brush needs to become an entity (Func_door)
Actually a func_button is a lot like a door, it just triggers some other entity to move too.
Re: func_door
Posted by Baddog on
Sat Dec 11th 2004 at 7:37pm
79 posts
8 snarkmarks
Registered:
Dec 6th 2004
Location: Portland,Oregon USA
So in other words just create a block press enter and right click on it
and tie to entity click on the drop down list and find it. Note this is
also how u do triggers and teleports. :smile: HAVE FUN!