Re: standard DM maps/models in source mods
Posted by pospi on
Thu Dec 23rd 2004 at 2:53am
4 posts
30 snarkmarks
Registered:
Dec 23rd 2004
Hey everyone,
Im writing a mod that is essentially a modified deathmatch for HL2.
I remember with HL1 that you could create mods that would look for
their map and model files in the standard HL folders as well as in the
mod folders, effectively inheriting HLDM maps/models and then adding
their own.
Is there any way with source mods to change the paths that the mod
looks into for map and model data, to mimic this behaviour? I dont
really want to force people to copy over their whole maps and models
folders from HL2DM into my mod folders.
cheers!
Re: standard DM maps/models in source mods
Posted by pospi on
Sat Jan 1st 2005 at 12:56pm
Posted
2005-01-01 12:56pm
4 posts
30 snarkmarks
Registered:
Dec 23rd 2004
bump!
anyone worked this out yet?