Looking for some feedback on my latest Half-Life Deathmatch level
entitled EDOM APPROACHES. Here's some info from the included text file:
**-= BAAL-PEOR'S EDOM APPROACHES ([color=red]beta) for HALF-LIFE =-**[/color]
------General Information--------------------------------------------
Title : Baal-Peor's Edom Approaches (
Beta Release)
Filename : bp_hl_edom_beta.zip (612 KB)
Author : Baal-Peor
Author Email :
bp@baal-peor.gq.nu
Home Page : baal-peor.gq.nu
Description : Half-Life Deathmatch
Release Date : 12-30-04
------Map Information------------------------------------------------
This map originally started out as "Concave Monastary" and consisted
of a simple room with lots of arches and stained glass. I have since
expanded that small beta release and added an upper corridor (with
sacrificial alter, no less) and another side wing.
There's no original Half-Life textures in this BSP whatsoever and
the 49 new graphics are compiled within the BSP itself. A few
textures are taken from Heretic II by Raven Software and remain the
respective property of RavenSoft. The remaining graphics are by
Baal-Peor and are a collection of textures selected from both "The
Lost WADs" series (Doom II) and "GWAR Game 2004" (Half-Life).
All critiques are greatly welcomed and you may comment on this map @
http://www.snarkpit.com/maps.php?map=610
or
http://baalpeor.proboards26.com/index.cgi?board=rant
Anyone down for doing some fragging in this bad-boy with me -- hit
me up! I prefer deathmatching after 4:20 but who knows for sure?
HINT: This map is "sort of" Single-Player, too!