Re: weapon fix
Posted by Stranger on
Sun Jan 2nd 2005 at 1:13pm
29 posts
3 snarkmarks
Registered:
Jan 2nd 2005
Occupation: Mapper
Location: Belgium
ok I'll explain my problem:
I'm trying to make a gun locker that raises from the ground now the
problem is if I just spawn the weapons on the right place in the locker
en then make it come up then the weapons either lay there like a pile
of junk or they don't come out at all (probably fell through the flour
:-s)
can anyone give me a solution here?
there is no parent parameter on weapon pickups and i've tried phys_constraint but can't get it to work.
I'm using func tracktrain foor the platform
Re: weapon fix
Posted by Zeon on
Sun Jan 2nd 2005 at 4:16pm
37 posts
14 snarkmarks
Registered:
Dec 22nd 2004
Location: USA
If it raises from the ground, how about spawning the weapons as soon as the locker is in place? So if the locker takes 3 seconds to raise, unlock the door (I'm assuming it has one) at 3.5 seconds, and spawn the weapons at 3.1 seconds.
Re: weapon fix
Posted by Stranger on
Sun Jan 2nd 2005 at 6:18pm
29 posts
3 snarkmarks
Registered:
Jan 2nd 2005
Occupation: Mapper
Location: Belgium
yeah well that's the problem it does'nt have a door.
it's actualy more of a gun rack srr.