Linked areaportals not working

Linked areaportals not working

Re: Linked areaportals not working Posted by Leperous on Fri Jan 7th 2005 at 9:01pm
Leperous
3382 posts
Posted 2005-01-07 9:01pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
I am having some problems with the func_areaportal entity. I have linked them to some doors, but they don't seem to work, despite the room being properly sealed off with them (no leaks/pointfile to load and no error messages anywhere, bar some cluster VIS warnings), the doorway is completely filled by them, and the entities are seemingly set up correctly. Changing the door into a solid brush (blocking the doorway) stops the area being viewed in mat_wireframe, so presumably there's no "leaks" into the area..

I have been able to get them working fine in a test map, so I know how to use them, but they're just not working here! Anyone experienced similar problems or know what might be causing this?

Door closed:
User posted image

Door open:
User posted image
Re: Linked areaportals not working Posted by Livett on Fri Jan 7th 2005 at 9:09pm
Livett
164 posts
Posted 2005-01-07 9:09pm
Livett
member
164 posts 46 snarkmarks Registered: Dec 24th 2004 Occupation: Student Location: England
I don't know how to fix this problem. But I do know that portals sometimes have problems opening and closing. I think anyway.

I had the same problem as you but with me the room wouldn't load, even when I opened the door, it was only when I stepped in the room it would load. I also know that is was not an error of mine as I tried same test methods as you.