Physbox help

Physbox help

Re: Physbox help Posted by 23l2o Co0l on Thu Jan 13th 2005 at 9:19am
23l2o Co0l
19 posts
Posted 2005-01-13 9:19am
19 posts 2 snarkmarks Registered: Dec 13th 2004
I would like to make a plane/car made out of brushs and turned into a f**k_physbox for the phsyics gun mod...

But when i go to pick it up it is wayy to heavy, and in the console it wieght of it says something like 50000 lmbs...

Anyway how can I make it light, i have tryed chaning mass scale but did not work :sad:

Anyone?
Re: Physbox help Posted by Raventyr on Thu Jan 13th 2005 at 10:31am
Raventyr
14 posts
Posted 2005-01-13 10:31am
Raventyr
member
14 posts 1 snarkmarks Registered: Dec 20th 2004 Location: UK
You may want to try building your model in xsi and then define the mass in the .qc file. Mass scale only seems to alter the existing mass of the model, not define it.
Re: Physbox help Posted by Jubei on Thu Jan 20th 2005 at 1:40pm
Jubei
4 posts
Posted 2005-01-20 1:40pm
Jubei
member
4 posts 0 snarkmarks Registered: Jan 16th 2005 Occupation: student Location: UK