Re: Physbox help
Posted by 23l2o Co0l on
Thu Jan 13th 2005 at 9:19am
19 posts
2 snarkmarks
Registered:
Dec 13th 2004
I would like to make a plane/car made out of brushs and turned into a f**k_physbox for the phsyics gun mod...
But when i go to pick it up it is wayy to heavy, and in the console it wieght of it says something like 50000 lmbs...
Anyway how can I make it light, i have tryed chaning mass scale but did not work :sad:
Anyone?
Re: Physbox help
Posted by Raventyr on
Thu Jan 13th 2005 at 10:31am
Posted
2005-01-13 10:31am
14 posts
1 snarkmarks
Registered:
Dec 20th 2004
Location: UK
You may want to try building your model in xsi and then define the mass in the .qc file. Mass scale only seems to alter the existing mass of the model, not define it.