Re: env_message
Posted by bLuEMaN on
Sun Feb 20th 2005 at 8:06pm
14 posts
331 snarkmarks
Registered:
Jul 3rd 2004
Occupation: Junior Level Designer
Location: Valencia, Spain.
Hi everyone, im having problem while placing the env_message entities through the map. Every time i place a new trigger_once targeting an env_message, after compiling i get a strange error in the game, telling me
svc_bad
svc_bad
etc...
its really annoying as i dont know whats the problem, could it be the length of the message in titles.txt? there is a top amount of env_messages per map`?
i need urgent help with this please.
Re: env_message
Posted by Foxpup on
Mon Feb 21st 2005 at 4:26am
Foxpup
member
380 posts
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Registered:
Nov 26th 2004
Occupation: Student
Location: the Land of Oz
Unless you have a specific reason to use env_message, just use game_text. It'll make your life a whole lot easier.
Re: env_message
Posted by fraggard on
Mon Feb 21st 2005 at 4:36am
1110 posts
220 snarkmarks
Registered:
Jul 8th 2002
Occupation: Student
Location: Bangalore, India
SVC_BAD errors are caused by improper solids. In case you are compiling
using the -onlyents switch in CSG, remove it and do a full CSG compile.