Re: dynamic lighting
Posted by XenNetwork on
Sat Feb 26th 2005 at 8:12am
58 posts
66 snarkmarks
Registered:
Jan 25th 2005
Location: USA
I got my dynamic lights parented to this floodlight model, and the
lighting will only show up on enities. Nothing else, not even walls,
and it dosent show the light rays either nor does it hurt your eye to
look into the light becuase theres nothing to look at
Re: dynamic lighting
Posted by spect3r on
Tue May 17th 2005 at 4:22pm
3 posts
0 snarkmarks
Registered:
Nov 7th 2004
Occupation: Marketing
Location: Canada
Hi there, are you sure your point_spotlight entity is pointed down (or
whatever way you wish the beam to point). This can be determined easily
by making sure the "red line" in the 3d view in hammer is pointing in
the way you want it to.
spect3r
Re: dynamic lighting
Posted by Crono on
Tue May 17th 2005 at 4:49pm
Crono
super admin
6628 posts
700 snarkmarks
Registered:
Dec 19th 2003
Location: Oregon, USA
Well the "glow" you're talking about is a seperate entitiy that you have to put in (env_spotlight or something as such. But I don't really remember)
As for your other issue ... I don't know. But chances are there isn't a problem and you may have to mess with the settings of the light.
Blame it on Microsoft, God does.