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                        Posted by $loth on 
    Sat Jun 11th 2005 at 1:06pm
                     
                    
                 
                
            
            
                
    
                    
                             $loth
                            $loth
            
                        member
     
            2256 posts
        292 snarkmarks
        Registered: 
    Feb 27th 2004
                    Occupation: Student
                            Location: South England
             
                
                        well it's too early to tell, but that space needs to be filled, wether
it's a small house, or something like the market in cs_italy.
                                    
             
        
            
            
                                     
                                
                    
                    
                        
                        Posted 
    2005-06-11 10:34pm
                     
                 
                
            
            
                
    
            3012 posts
        529 snarkmarks
        Registered: 
    Feb 15th 2005
                     
                
                        Well -- since you're making a map with the same name and theme as an
official one, you're giving yourself a big challenge.  Your map is
going to immediately be compared to Valve's inferno, so you better do a
great job with aesthetics and gameplay.
Good luck!
                                    
             
        
            
            
                                     
                                
                    
                        Re: de_inferno2
                        Posted by Dietz on 
    Sun Jun 12th 2005 at 5:10am
                     
                    
                 
                
            
            
                
    
                    
                             Dietz
                            Dietz
            
                        member
     
            101 posts
        50 snarkmarks
        Registered: 
    Mar 15th 2002
                            Location: Texas
             
                
                        While I see it as excellent practice to remake maps/architecture to learn how to manipulate brushwork, I do not think its necessary to release your version as a sequel... This is definitely the case here