rerouting teleporters

rerouting teleporters

Re: rerouting teleporters Posted by Cheezwedge on Wed Jul 13th 2005 at 7:15pm
Cheezwedge
27 posts
Posted 2005-07-13 7:15pm
27 posts 3 snarkmarks Registered: Jan 15th 2005
Ok I have three teleporters at each spawn point...teleporter1 goes to
dest1, teleporter2 to dest2, teleporter3 goes to dest3. I want to make
it that when one person goes through a teleporter(for this example I'll
use teleporter3) all the other teleporters rerout their destination to
dest3...how can I do this? I looked at the triggers tab but there was
only one option in the middle missing half it's text.
Re: rerouting teleporters Posted by fraggard on Thu Jul 14th 2005 at 4:56am
fraggard
1110 posts
Posted 2005-07-14 4:56am
fraggard
member
1110 posts 220 snarkmarks Registered: Jul 8th 2002 Occupation: Student Location: Bangalore, India
Check out the
trigger_changetarget
entity. After the player goes into teleporter3 (your example) call the
trigger_changetarget. That should then change the target of all three
trigger_teleports to dest3.

For your example one way would be to create three
trigger_changetargets. Put a trigger_multiple where your teleporter
should be. That should target a multimanager. The multimanager should
call the trigger_changetargets, and a separately placed
trigger_teleport entity.