Re: Upcoming Game Wallpaper(s), Why Not?
Posted by DrGlass on
Fri Aug 5th 2005 at 9:47am
DrGlass
member
1825 posts
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Registered:
Dec 12th 2004
Occupation: 2D/3D digital artist
Location: USA
ohhh I'll edit and add something later.
I like what you did, clean and simple though I dont like the flame on
the left and the inverted flame on the right. Also the soviet
thing in the top right looks kinda odd.
Re: Upcoming Game Wallpaper(s), Why Not?
Posted by Crono on
Fri Aug 5th 2005 at 11:16am
Posted
2005-08-05 11:16am
Crono
super admin
6628 posts
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Dec 19th 2003
Location: Oregon, USA
orange ... blue? Be more specific.
Blame it on Microsoft, God does.
Re: Upcoming Game Wallpaper(s), Why Not?
Posted by Addicted to Morphine on
Sun Aug 7th 2005 at 12:26am
Posted
2005-08-07 12:26am
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
I really like the way the hammer and sickle look. It's small and blends in well with the sky.
The stars however seem to be too rigid and straight and they call too
much attention to themselves. The most interesting part of the
image are the soldiers... at least in my mind. Maybe you could
fade out the stars along sides so there's a smoother transition, and
perhaps you could make them appear to be on a flag thats waving in the
wind... I dunno if you can do that in PS.
Basically, I'm wondering how it would look if the stars were less
horizontal and less in your face. Maybe a bit smaller too to
match the dimensions of the soviet flag.