[map] romanpool

[map] romanpool

Re: [map] romanpool Posted by Naticus on Tue Jun 20th 2006 at 4:17am
Naticus
23 posts
Posted 2006-06-20 4:17am
Naticus
member
23 posts 172 snarkmarks Registered: May 26th 2006
This is a a discussion topic for the map "romanpool" by Naticus which can be found here

Map description:

This map is an entry into the 2006 Snarkpit mapping competition. It is based off of the Roman Pool on the Hearst Estate in San Simeon, CA. The Hearst Castle is truly a beautiful place filled with brilliant works of art and architecture. You will want to add it to your list of places to see before you die.

A Death Match version of this map will be released in July 2006. A beta dm version is currently available at natcarm.com.

Map screenshots:
Loading embedded content: Map #2597
Re: [map] romanpool Posted by Da11aS on Tue Jun 20th 2006 at 7:09am
Da11aS
9 posts
Posted 2006-06-20 7:09am
Da11aS
member
9 posts 291 snarkmarks Registered: May 29th 2006 Occupation: Computers :P Location: USA
Great looking map! Great textures used, deffinantly top of the line. Get that deathmatch version out ASAP!!! ;)
Re: [map] romanpool Posted by reaper47 on Tue Jun 20th 2006 at 8:03pm
reaper47
2827 posts
Posted 2006-06-20 8:03pm
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
Nice custom work!
The lights, the actual light part, should be brighter, though. It's weird to see a light emitting bowl shaded and actually darker at the bottom. It should be fullbright. My only complaint.
Re: [map] romanpool Posted by Orpheus on Tue Jun 20th 2006 at 9:50pm
Orpheus
13860 posts
Posted 2006-06-20 9:50pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
/me cleans up after Dallas as it appears he wet himself.

Nice entry bud. I will rate it after the competition. You understand. :)
Re: [map] romanpool Posted by Natus on Wed Jun 21st 2006 at 6:39pm
Natus
570 posts
Posted 2006-06-21 6:39pm
Natus
member
570 posts 76 snarkmarks Registered: Jan 28th 2005 Location: Denmark
Awesome looking, reminds me of prince of persia :p

imo it should be a bit more dim, but still really really nice looking.

Gonna test later.
Re: [map] romanpool Posted by Forceflow on Thu Jun 22nd 2006 at 5:26pm
Forceflow
2420 posts
Posted 2006-06-22 5:26pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
What can I say ? Great brushwork, great textures. You'll have a fair chance in the compo.
Re: [map] romanpool Posted by Naticus on Sat Jul 22nd 2006 at 1:47pm
Naticus
23 posts
Posted 2006-07-22 1:47pm
Naticus
member
23 posts 172 snarkmarks Registered: May 26th 2006
Sorry the description let you down Freeman. This map was set up for the "one room" competition and exists in this state purely for viewing and not playing. The only ncps in the map are seagulls.

I have had thoughts about making a full scale single player game out of the Combine taking over Hearst Castle. I'm not sure how well it would be received and if it would be worth the time investment.

If you would like to play in the roman pool just download the deathmatch version and frag with a few buddies.
Re: [map] romanpool Posted by defect on Fri Aug 4th 2006 at 7:26pm
defect
4 posts
Posted 2006-08-04 7:26pm
defect
member
4 posts 10 snarkmarks Registered: Jun 4th 2005
Looks very much like the real thing, nicely done. Those tile textures, though, are screaming for some normal maps.
Other than that, excellent job.