Re: [article] Leaks
Posted by Vash on
Fri Aug 29th 2003 at 5:35pm
Vash
member
1206 posts
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Registered:
Feb 4th 2003
Occupation: Afraid of Spiders
Very Good Tutorial(and first comment on SP4)
Re: [article] Leaks
Posted by Sinner_D on
Wed Oct 1st 2003 at 9:49am
376 posts
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Registered:
Oct 11th 2002
Occupation: Freelance mapper
Location: Sandiego, CA
another thing ive noticed, when changing the shape of a brush, i often forget that i vertexed the end to save on faces visable, but that can lead to leaks if your not careful.
Great tut!!! and im not just kissing azz :P
Re: [article] Leaks
Posted by fishy on
Tue Mar 16th 2004 at 12:43pm
Posted
2004-03-16 12:43pm
fishy
member
2623 posts
1476 snarkmarks
Registered:
Sep 7th 2003
Location: glasgow
i dont know if the 'load pointfile' option was any different before 3.4, but since i found it, i haven't had to run halflife to find a leak.
i think its a great tool.
Re: [article] Leaks
Posted by OtZman on
Sun Apr 11th 2004 at 6:05pm
OtZman
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1890 posts
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Jul 12th 2003
Occupation: Student
Location: Sweden
Wow, simpel but good. A pointfile just saved me from pain and eternal madness. Everyone should read this tut!!
Re: [article] Leaks
Posted by $loth on
Fri May 21st 2004 at 1:08pm
$loth
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2256 posts
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Feb 27th 2004
Occupation: Student
Location: South England
Great tut lep, it just helped me with my hogwarts map /me gives lep a salute