[article] Configuring func_trains/func_tracktrains

[article] Configuring func_trains/func_tracktrains

Re: [article] Configuring func_trains/func_tracktrains Posted by Andrei on Tue Sep 16th 2003 at 3:31pm
Andrei
2455 posts
Posted 2003-09-16 3:31pm
Andrei
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2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
This is a discussion topic for the article "Configuring func_trains/func_tracktrains" by Andrei which can be found here

Article description:

Tutorial for all those newbies out there.
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Re: [article] Configuring func_trains/func_tracktrains Posted by Gollum on Tue Sep 16th 2003 at 5:40pm
Gollum
1268 posts
Posted 2003-09-16 5:40pm
Gollum
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1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
In fact, func_trains CAN have an origin brush, and it is sometimes useful. If you want the train to roll (like, oh...I don't know, a boulder maybe?) then you can set it's angular velocity using the avelocity key. The angular velocity will use the origin brush for it's centre of rotation.

This is not like the tracktrains "align to corners" rotation.
Re: [article] Configuring func_trains/func_tracktrains Posted by warlord on Wed Sep 17th 2003 at 6:49am
warlord
166 posts
Posted 2003-09-17 6:49am
warlord
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166 posts 247 snarkmarks Registered: Sep 11th 2003 Occupation: ill show ye Location: americas
i have discovered somthing about tracktrains
how you have the distance between wheels set up is wrong
i noticed this when i played hl and noticed how the front of the train would always seem to off the track when it came to turns
i also noticed that the origin shouldnt be in the center unless you want it to pivot from the center
i cant explain it too well but this i know i am very right
ill make an example map with the differences
Re: [article] Configuring func_trains/func_tracktrains Posted by erbetal on Thu Apr 10th 2008 at 3:13pm
erbetal
87 posts
Posted 2008-04-10 3:13pm
erbetal
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87 posts 11 snarkmarks Registered: Mar 29th 2008 Location: Canada
This tutorial helped me a lot.