Re: [article] The Gmdm2 tutorials
Posted by Cash Car Star on
Sat Oct 25th 2003 at 8:21am
1260 posts
345 snarkmarks
Registered:
Apr 7th 2002
Occupation: post-student
Location: Connecticut (sigh)
Nothing like a nice short tutorial to close the whole thing off!
Re: [article] The Gmdm2 tutorials
Posted by Cash Car Star on
Sat Oct 25th 2003 at 8:22am
1260 posts
345 snarkmarks
Registered:
Apr 7th 2002
Occupation: post-student
Location: Connecticut (sigh)
There is some definite, good smart stuff in here that would probably be overlooked when trying to make a Gollum Rolling Boulder mod map. I really like calling the mod that, it gives all the props to Gollum, as they all should be given.
Re: [article] The Gmdm2 tutorials
Posted by Gollum on
Sat Oct 25th 2003 at 11:29am
Posted
2003-10-25 11:29am
Gollum
member
1268 posts
525 snarkmarks
Registered:
Oct 26th 2001
Occupation: Student
Location: Oxford, England
Heh - it may be getting even longer in the future: with Gmdm2 v1.1 I will may be able to make my boulder a bit more lag/edict-efficient; custom death sprites are another feature I now have.
Re: [article] The Gmdm2 tutorials
Posted by Gollum on
Sat Oct 25th 2003 at 11:38am
Posted
2003-10-25 11:38am
Gollum
member
1268 posts
525 snarkmarks
Registered:
Oct 26th 2001
Occupation: Student
Location: Oxford, England
I kinda like the sound of that name =D
Re: [article] The Gmdm2 tutorials
Posted by darkdruid on
Mon Oct 27th 2003 at 3:25am
14 posts
111 snarkmarks
Registered:
Sep 1st 2003
Location: United States of America
I see that the snarkpit server is running this map, why doesn't anybody join?? Its very fun!