[article] HL Movies

[article] HL Movies

Re: [article] HL Movies Posted by Forceflow on Tue Jul 6th 2004 at 5:24pm
Forceflow
2420 posts
Posted 2004-07-06 5:24pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
This is a discussion topic for the article "HL Movies" by Forceflow which can be found here

Article description:

Impress your fans with a video
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Re: [article] HL Movies Posted by Gorbachev on Tue Jul 6th 2004 at 8:49pm
Gorbachev
1569 posts
Posted 2004-07-06 8:49pm
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
Yeah, it's tough to get the in-game sound for the finished .avi. All demos have sound when you play them in game. But to get an .avi with the proper in game sound requires a lot of work and isn't really worth it.
Re: [article] HL Movies Posted by Forceflow on Tue Jul 6th 2004 at 9:15pm
Forceflow
2420 posts
Posted 2004-07-06 9:15pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Yeh ... without a video capturing program like fraps it's nearly impossible ... (sure, you could extract the sounds from a GCF or PAK and synchronize them with the movie with an editing program ... but that would be ... out of yer mind :-) )
Re: [article] HL Movies Posted by Dred_furst on Fri Jul 9th 2004 at 9:54pm
Dred_furst
455 posts
Posted 2004-07-09 9:54pm
455 posts 135 snarkmarks Registered: Sep 3rd 2003 Location: UK
If youve got nice hardware, you can use fraps to capture video from demos :p but only at 640x480.
Re: [article] HL Movies Posted by 7dk2h4md720ih on Fri Jul 16th 2004 at 1:24am
7dk2h4md720ih
1976 posts
Posted 2004-07-16 1:24am
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Re: [article] HL Movies Posted by Foxpup on Mon Nov 29th 2004 at 2:21am
Foxpup
380 posts
Posted 2004-11-29 2:21am
Foxpup
member
380 posts 38 snarkmarks Registered: Nov 26th 2004 Occupation: Student Location: the Land of Oz
To get sound: Start Sound Recorder, press record and leave it running in the background while you play your demo. Oh, and make sure you select LINE as your recording control, and set the file format to stereo. You'll probably need to do some tweaking 'cause Sound Recorder sometimes stops recording after 60 seconds (it's a Microsoft product, what do you expect). You'll also have some problems getting the sound in sync with the pictures, but I reckon this could be overcome. This is just an idea, I haven't tried it yet
Re: [article] HL Movies Posted by Orpheus on Thu Jun 22nd 2006 at 12:31pm
Orpheus
13860 posts
Posted 2006-06-22 12:31pm
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
This tutorial is just under 2 years old. Where in the hell has it been hiding?
Re: [article] HL Movies Posted by Forceflow on Thu Jun 22nd 2006 at 5:19pm
Forceflow
2420 posts
Posted 2006-06-22 5:19pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Well, it has been here all the time, Orph. :-)
Re: [article] HL Movies Posted by Le Chief on Mon Oct 9th 2006 at 11:26am
Le Chief
2605 posts
Posted 2006-10-09 11:26am
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
Hey this is pretty cool for recording multiplayer games and all but I'm making a single player campaign and I need to add "avi's" during the game play. Is that possible. Probley not.

Good tut though. :)
Re: [article] HL Movies Posted by Forceflow on Wed Nov 29th 2006 at 11:34pm
Forceflow
2420 posts
Posted 2006-11-29 11:34pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
I don't think the GoldSource engine supports playing AVI cutscenes. Not sure, though.