Re: What I've been mapping in the last few weeks
Posted by Niborius on
Sat Jun 6th 2009 at 8:52am
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Location: The Netherlands
Hi Aaron, thanks for your reply.
Well the "too scary" thing was a joke actually. The reason why I deleted some scary parts was because they were too random. For example: You walk and suddenly there's an explosion right 2 centimeters away from you and around 50 skulls spawn on the ground looking at you.
Other things were much better, like suddenly a light going off, and you can hear freeman's heartbeat. When it gets even scarier, you can even hear him breathing. You walk further and suddenly there's a wall with a health dispenser on it. You want to use it since your health is below 100. Right when you want to use it the wall explodes, the light goes on, and there's a zombie right in front of you.
When you killed him you suddenly get attacked from behind. It's another zombie. The player thinks: how the hell did he get there so suddenly? When you killed that zombie also, you continue and on the left you see a slide door. When you open it you hear a custom sound (Like in movies when something suddenly happends) and a headcrab jumps right into your face.
What do you think about that? Do you think the idea is good?
It indeed is weird that I'm "out of ideas" since everyone says I have alot of fantasy.
It's just that most things that I make will fail, like with the other maps.
But the thing is sure, the next map will be a Left 4 Dead map (Single Player ofcourse).
Most ideas I come up with are too insane to make, especially since I'm not an expert mapper. But I can try it though.
Re: What I've been mapping in the last few weeks
Posted by Niborius on
Sun Jun 7th 2009 at 5:05pm
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Location: The Netherlands
So I've been thinking a bit and the next map will -if it doesn't get cancelled- be played in a train station. It will look a bit like the train part in Mirror's Edge.
Re: What I've been mapping in the last few weeks
Posted by Niborius on
Sun Jun 7th 2009 at 7:09pm
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Location: The Netherlands
Yeah it'll probably a single player map. I might make a Survival version later when I finished with this one.
SP And Survival are seperate aren't they? I mean they can't be run on the same map, right?