This tutorial was done completely On-Site. I've thought about re-creating other tutorials from other sites and adding them to the SnarkPit, but I would want to do it under the account
The SnarkPit because it's not an original tutorial. And I don't have access to that account anyway. But before bothering with that, sometimes I think about all the clean-up that needs to be done with the articles and downloads we
already have. A lot of them are missing images, the HTML for other articles clutters everything up, and the games for the maps section still need banner images and descriptions (check the L4D2 banner and look for the info button to see what they could all have). It's a great feature larchy implemented, that I'd like to get around to filling-in.
Beyond that, It was not too difficult to write the tutorial on-site; It's like any other post with BBcode enabled. Although without the admin abilities, I couldn't find a way to
preview my article before submitting it, I might had just missed it. But the way it works is, when you're done typing your new article, and you click 'submit,' It gets sent to the admin approval page where an admin has the opportunity to check the article's thoroughness and content and basically preview it before it get's posted on the main site for everyone to see. If it's approved, it goes on with any changes the admin might had made; if it get's denied, a few notes could be written about it, but then it is sent
back to the author for revisions and re-submittal. Now, remember, there is no way for the author to preview his work before it get's submitted to the main site, and even when it does get approved, there is no way to edit it (as the author) after it's been posted. The admin check/revision period can go on for as long as the admin deems necessary.
So, It's a nice system that works, but I'll propose a few suggestions in the feedback thread having now had first-hand experience with it.
If it weren't for my admin abilities, it would have take a bit longer to get this posted in the condition that it is.
Blog:
www.playingarchitecture.net
LinkedIn:
Eric Lancon
Twitter:
@Riven202