Trigger_Hurt: Is Damage = 1 possible ?

Trigger_Hurt: Is Damage = 1 possible ?

Re: Trigger_Hurt: Is Damage = 1 possible ? Posted by jcw on Mon Aug 30th 2010 at 5:59pm
jcw
17 posts
Posted 2010-08-30 5:59pm
jcw
member
17 posts 2 snarkmarks Registered: Jul 8th 2010
If I set Damage = 1, then player health does not decrease at all. (I get the indications that the player is being harmed by the environment, but health level does not change.)

If I set Damage = 2, then player health does decrease as expected.

[Worldcraft, Half-life classic, Zoner]
Re: Trigger_Hurt: Is Damage = 1 possible ? Posted by tnkqwe on Mon Aug 30th 2010 at 7:27pm
tnkqwe
560 posts
Posted 2010-08-30 7:27pm
tnkqwe
member
560 posts 684 snarkmarks Registered: Mar 31st 2007 Occupation: High school student Location: Bulgaria
So what's the problem? That's normal. The damage in HL is like this:
Editor...In game
1........0
2........1
3........1
4........2
5........2
and so on.
Never think about bad things!
TNKqwe:The New Killer qwe
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Re: Trigger_Hurt: Is Damage = 1 possible ? Posted by jcw on Mon Aug 30th 2010 at 10:50pm
jcw
17 posts
Posted 2010-08-30 10:50pm
jcw
member
17 posts 2 snarkmarks Registered: Jul 8th 2010
thanks.
i was not aware of the table you provided.
makes sense now.