Re: skybox is very strange
Posted by Niborius on
Sun Sep 26th 2010 at 3:15pm
1014 posts
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Registered:
Mar 23rd 2009
Location: The Netherlands
Are you sure you're using the right skybox name? Also see if it's ok if you set the shader detail to low. (and perhaps set back again after that to see if it's solved somehow)
Re: skybox is very strange
Posted by Niborius on
Sun Sep 26th 2010 at 7:49pm
1014 posts
1116 snarkmarks
Registered:
Mar 23rd 2009
Location: The Netherlands
Np, glad that I could help. It happened to me too once when I had to write my ip address for a program. I checked 3 times and still somehow didn't notice I made a mistake!
Anyways good luck with your map!
Re: skybox is very strange
Posted by sgtfly on
Tue Sep 28th 2010 at 11:29am
Posted
2010-09-28 11:29am
sgtfly
member
273 posts
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Registered:
Jan 24th 2005
Occupation: 5 more years of BS and I'm done. WOOHOO!
Location: Batavia,IL USA
Thnx, I'm taking some old maps I was working on for hl2 deathmatch and converting them over to a l4d2 campaign. They seemed to be more suited for that, though I'm having to retexture most of it and changing quite a few things. It's coming along quite well.
I'll post some pics ofit fixed when I can.
Light is faster than sound:That is why some people appear bright until you hear them speak.
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