[map] dev_nuketown17

[map] dev_nuketown17

Re: [map] dev_nuketown17 Posted by milkshake on Fri May 6th 2011 at 10:28am
milkshake
65 posts
Posted 2011-05-06 10:28am
65 posts 370 snarkmarks Registered: Mar 14th 2005 Occupation: Home Location: Norway
This is a a discussion topic for the map "dev_nuketown17" by milkshake which can be found here

Map description:

CoD 7 Map Nuketown for Counter Strike Source | Created by dafatcat.

I didnt like the "simpsons" color that was used for this map so I decompiled the map and stole the houses and basically everything else and retextured everything, changed the angle by the two houses so it doesn't align to eachother if that makes any sense?

sorry for not asking for permisson dafatcat but now the damages is already done.

you can download the original map from http://cssmods.com/?p=270

and yeah, hope you and your friends enjoy.

Map screenshots:
Loading embedded content: Map #3403
Re: [map] dev_nuketown17 Posted by G4MER on Fri May 6th 2011 at 6:47pm
G4MER
2460 posts
Posted 2011-05-06 6:47pm
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
This is such a great idea for a map.. it looks period and like the images you see of the 1950 nuke test in New Mexico and Nevada. I look forward to running around this map... will give a better review then.

The problem area I see is no 3D skybox to sell the whole thing to us as a real world area. I think if you put a 3D skybox of rolling hills like in Dust up to a mountain range in the distance, it would be perfect.
Re: [map] dev_nuketown17 Posted by milkshake on Sat May 7th 2011 at 11:47am
milkshake
65 posts
Posted 2011-05-07 11:47am
65 posts 370 snarkmarks Registered: Mar 14th 2005 Occupation: Home Location: Norway
I played around with the 3D skybox but to no avail
the one of many things i can't seem to handle in hammer :flail:

I could try it once more of course but i think some one else should do that job. :teach:
Re: [map] dev_nuketown17 Posted by milkshake on Mon May 9th 2011 at 10:24pm
milkshake
65 posts
Posted 2011-05-09 10:24pm
65 posts 370 snarkmarks Registered: Mar 14th 2005 Occupation: Home Location: Norway
update:

added 3D skybox and fixed minor bugs.

hope you enjoy.
Re: [map] dev_nuketown17 Posted by G4MER on Sun May 22nd 2011 at 1:20am
G4MER
2460 posts
Posted 2011-05-22 1:20am
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
MUCH BETTER! Will download shortly and check it out for a better review.

Its too bad you don't have any mannequin models to put here and there...
Re: [map] dev_nuketown17 Posted by Niborius on Sun May 22nd 2011 at 8:51am
Niborius
1007 posts
Posted 2011-05-22 8:51am
Niborius
member
1007 posts 1116 snarkmarks Registered: Mar 23rd 2009 Location: The Netherlands
G4MER said:
MUCH BETTER! Will download shortly and check it out for a better review.

Its too bad you don't have any mannequin models to put here and there...
I believe Left 4 Dead (2?) has some, but I don't know if it's possible/allowed to use them in your CSS map.

By the way, I thought I recognized the map from Call of Duty until I read that it was indeed from the game :)

Played that map at a friend's house a while ago
Youtube Channel: https://www.youtube.com/c/Nibgames
Re: [map] dev_nuketown17 Posted by milkshake on Sun May 22nd 2011 at 9:13am
milkshake
65 posts
Posted 2011-05-22 9:13am
65 posts 370 snarkmarks Registered: Mar 14th 2005 Occupation: Home Location: Norway
Update please download the latest .bsp file

fixed the lights inside the houses and changed the order of furniture as well
added a broken nuclear bomb tower in 3d skybox (not the best one)
added power line to every house

and fixed many minor bugs

hope you enjoy
Re: [map] dev_nuketown17 Posted by milkshake on Sun May 22nd 2011 at 9:17am
milkshake
65 posts
Posted 2011-05-22 9:17am
65 posts 370 snarkmarks Registered: Mar 14th 2005 Occupation: Home Location: Norway
G4MER said:
MUCH BETTER! Will download shortly and check it out for a better review.

Its too bad you don't have any mannequin models to put here and there...
Yeah mannequin's would been awesome but I have never tried to add custom models into maps, hopefully someone knows. :teach:
Re: [map] dev_nuketown17 Posted by milkshake on Thu Nov 10th 2011 at 12:02am
milkshake
65 posts
Posted 2011-11-10 12:02am
65 posts 370 snarkmarks Registered: Mar 14th 2005 Occupation: Home Location: Norway
Bah, sry for no updates since May 22nd :(
The map is suffering from a leak I can't find :mad: It will be fixed.

peace
Re: [map] dev_nuketown17 Posted by G4MER on Sat Nov 12th 2011 at 4:44am
G4MER
2460 posts
Posted 2011-11-12 4:44am
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
Load your point file it will point to the leak.