Re: hurt player
Posted by Koa on
Sat Apr 3rd 2004 at 4:39pm
27 posts
3 snarkmarks
Registered:
Feb 24th 2004
You know, Its funny how actually posting gets your mind going. As soon as I wrote something about an FGD, I remembered I had edited mine a week or so ago, to accomodate switchable text lights. So, I went and looked, and I evidently corrupted it slighlty. Trigger_hurt wasnt showing up in the menu as a brush based entity. (it is now) Thanks
And ok, In the future I'll post seperate questions as seperate threads. I thought I was conserving space. :smile:
Thanks
Re: hurt player
Posted by Leperous on
Sun Apr 4th 2004 at 4:57am
Leperous
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Aug 21st 2001
Occupation: Lazy student
Location: UK
Well both questions are on pretty much the same topic, so yes it's more 'concise' this way for everyone :smile: