Re: Counter-strike 1.6 steam skies
Posted by esechre on
Wed Apr 7th 2004 at 4:29am
esechre
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Mar 19th 2004
Occupation: Student
Location: Adelaide, Australia
Hey all,
As you may or may not know, steam uses the .gcf files to pack all the information on counterstrike and other mods. My question is how do i add a custom sky to my cs 1.6 map since i cant just get the user to extract to the gfx/env folder?
Thanks heaps :smile:
-BB
Re: Counter-strike 1.6 steam skies
Posted by KungFuSquirrel on
Wed Apr 7th 2004 at 4:40am
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Aug 22nd 2001
Occupation: Game Design, LightBox Interactive
Location: Austin TX
Actually, doing the original method will work fine - include the skies in the .zip with the proper directory structure. While the files are stored in a .gcf file, creating a gfx/env directory will work exactly as it did pre-steam. Unzipping with directory structure will create the directory and let it work just fine :smile:
Re: Counter-strike 1.6 steam skies
Posted by esechre on
Wed Apr 7th 2004 at 5:14am
esechre
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Occupation: Student
Location: Adelaide, Australia
wow, thats cool. Thanks andrew :smile:
-BB
Re: Counter-strike 1.6 steam skies
Posted by Myrk- on
Wed Apr 7th 2004 at 11:26am
Posted
2004-04-07 11:26am
Myrk-
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Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
My god, a question answered by only 1 person, and not hundreds of others disagreeing....
(You can tell I'm bored, can't you?)
Re: Counter-strike 1.6 steam skies
Posted by Gorbachev on
Wed Apr 7th 2004 at 7:26pm
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Dec 1st 2002
Location: Vancouver, BC, Canada
It's pretty hard to mess up a question like this. :smile: