Re: [Radiant Editor]Mortar lancher
Posted by SF Col A-H on
Fri Jul 9th 2004 at 11:29pm
Posted
2004-07-09 11:29pm
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Jul 9th 2004
How do you put a motor lancher in a map for call of duty
thx alex
Re: [Radiant Editor]Mortar lancher
Posted by Gwil on
Fri Jul 9th 2004 at 11:38pm
Posted
2004-07-09 11:38pm
Gwil
super admin
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Oct 13th 2001
Occupation: Student
Location: Derbyshire, UK
I presume you mean mortar launcher.. this thread also belongs in the "Radiant Editor" forum :smile:
I'll move it there... (if it worked :E)
Oh, and i'm afraid I have no idea - our resident CoD expert is currently away, but i'm sure someone else can help
Re: [Radiant Editor]Mortar lancher
Posted by Gwil on
Sat Jul 10th 2004 at 1:11am
Gwil
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Oct 13th 2001
Occupation: Student
Location: Derbyshire, UK
bump (to address time bugs on forum)
Re: [Radiant Editor]Mortar lancher
Posted by MadMan on
Thu Aug 5th 2004 at 11:56am
Posted
2004-08-05 11:56am
MadMan
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Apr 29th 2004
Location: Land of Tulips
you cant just add a mortar launcher to the map, but you can create the model somewhere on the map, then set the places where the explosions should be in the script, but i dont know how to do that :biggrin: