Re: Wild Cards new map
Posted by Crackerjack on
Wed Sep 24th 2003 at 2:05am
264 posts
126 snarkmarks
Registered:
Feb 28th 2003
Location: DC
Looking better since the last time I saw it. I like the night feel alot better but the out side seems a bit to bright with the lack of light fixtures. Like i said below you might want to place a floor underneat that bottom part and give it the feel as if the mountain continues down. Looking forward to see more.
Re: Wild Cards new map
Posted by Gorbachev on
Wed Sep 24th 2003 at 4:42am
1569 posts
264 snarkmarks
Registered:
Dec 1st 2002
Location: Vancouver, BC, Canada
The last few look like straight WC shots. It has a way to go, but has potential.
Re: Wild Cards new map
Posted by Cassius on
Wed Sep 24th 2003 at 5:26am
Cassius
member
1989 posts
238 snarkmarks
Registered:
Aug 24th 2001
You've got 200-400 polys to spare before you even hit close to the poly limit, make some better looking rocks.
BTW, the ropes holding the lamps are holding onto nothing, Spiderman style, looks very odd.
Re: Wild Cards new map
Posted by Finger on
Wed Sep 24th 2003 at 12:22pm
Posted
2003-09-24 12:22pm
Finger
member
672 posts
1460 snarkmarks
Registered:
Oct 13th 2001
If you can't get the sky map worked out, send the files or a link to me, and I can adjust them for ya.