Re: Objects Going Through Floors
Posted by SDDM on
Thu Nov 25th 2004 at 6:36am
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Nov 25th 2004
Location: America
Whenever I make an object, be it a prop of any kind or a func_physbox, once I compile in-game it goes through the floor. What's stranger is that sometimes it does, and sometimes it doesn't. For example, when I first start the map it might, but then if I change teams or something it might not. It's entirely random. Any reasons as to why this is happening or how I can prevent this?
Re: Objects Going Through Floors
Posted by Captain P on
Thu Nov 25th 2004 at 9:47am
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Perhaps you placed these entities too close to the floor? Try putting them a bit above it, perhaps that solves the problem...
Re: Objects Going Through Floors
Posted by Junkyard God on
Thu Nov 25th 2004 at 9:53am
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yeh i know someone that had that problem and did what Captain P just said and it worked.
Re: Objects Going Through Floors
Posted by Leperous on
Thu Nov 25th 2004 at 11:24am
Posted
2004-11-25 11:24am
Leperous
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Yep, and I had that problem too, just raise the entity.
Re: Objects Going Through Floors
Posted by SDDM on
Fri Nov 26th 2004 at 3:37am
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It already is about ten meters above the floor.
Re: Objects Going Through Floors
Posted by Leperous on
Fri Nov 26th 2004 at 8:31am
Leperous
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Are you using a length constraint somewhere too?
Re: Objects Going Through Floors
Posted by SDDM on
Sat Nov 27th 2004 at 12:30am
Posted
2004-11-27 12:30am
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Nov 25th 2004
Location: America
On some yes, I have them tied to a rope. On others, no, I have them free falling from the sky. (This is just a physics test.)