Re: Zombie Panic
Posted by Cassius on
Sat Dec 4th 2004 at 9:25pm
Cassius
member
1989 posts
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Aug 24th 2001
I know I saw BallBlue on... who else plays this one? Maybe we can arrange a game so I can eat your brains.
I play as Salad Brain, Salad Brian, or, as you may have guessed, Cassius.
Re: Zombie Panic
Posted by OtZman on
Sat Dec 4th 2004 at 9:32pm
OtZman
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Never heard of this mod.. url (im a lazy one :razz: )?
Re: Zombie Panic
Posted by 7dk2h4md720ih on
Sat Dec 4th 2004 at 9:34pm
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It's the first hit on google. :rolleyes:
Re: Zombie Panic
Posted by Cassius on
Sat Dec 4th 2004 at 10:04pm
Posted
2004-12-04 10:04pm
Cassius
member
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Disco, aren't you the creator?
Re: Zombie Panic
Posted by 7dk2h4md720ih on
Sat Dec 4th 2004 at 10:06pm
Posted
2004-12-04 10:06pm
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That actually sounds awesome. I'll wait until the source version is released, as I don't have my old HL1 cd-key.
Says he's the map leader on the site Cass.
Re: Zombie Panic
Posted by Crono on
Sat Dec 4th 2004 at 10:12pm
Posted
2004-12-04 10:12pm
Crono
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I downloaded this a long ass time ago, yet I've never found any servers and I can't even check out the game because if I create a server I have to wait for other people.
Re: Zombie Panic
Posted by 7dk2h4md720ih on
Sat Dec 4th 2004 at 10:18pm
Posted
2004-12-04 10:18pm
1976 posts
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I had two of my own too, but I deleted my old steam account and my original cd-key is locked. :rolleyes:
I think I've used two of yours in the past. Thanks! :smile:
Re: Zombie Panic
Posted by G.Ballblue on
Sat Dec 4th 2004 at 10:23pm
Posted
2004-12-04 10:23pm
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Occupation: Student
Location: A secret Nuclear Bunker on Mars
D
It'd be great fun if we all played -- I still gotta mind that ladder in clubzombo :\
And where did you come up with "website with lots of cybering? :]
Re: Zombie Panic
Posted by Leperous on
Sat Dec 4th 2004 at 10:33pm
Posted
2004-12-04 10:33pm
Leperous
Creator of SnarkPit!
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Location: UK
Yeah I've played it briefly, good game but definitely needs better maps! Love being a zombie to start with :smile:
Re: Zombie Panic
Posted by Cassius on
Sat Dec 4th 2004 at 10:47pm
Posted
2004-12-04 10:47pm
Cassius
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Aug 24th 2001
The maps aren't great, but a few, like Club Zombo, are quite fun - and that's what's important in ZP. No matter how old HL gets, I'll still keep this one in my Steam folder to play at LANs - like Monkey said, it's like tag. Real fun stuff.
Oh, and Monkey, I might have a map to submit for the HL1 version.
Re: Zombie Panic
Posted by Kage_Prototype on
Sat Dec 4th 2004 at 10:53pm
Posted
2004-12-04 10:53pm
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Icky maps, horribly inbalanced, and some serious cases of uglyness.
But, for some reason, it still kicks ass. i've been playing since it
was released. :smile:
Re: Zombie Panic
Posted by OtZman on
Sat Dec 4th 2004 at 11:19pm
Posted
2004-12-04 11:19pm
OtZman
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downloading now...
[edit]
installing...
[edit]
done !
time to play... name: OtZman
Re: Zombie Panic
Posted by OtZman on
Sun Dec 5th 2004 at 12:40am
Posted
2004-12-05 12:40am
OtZman
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After playing for a while I felt like throwing up ^_^. Perhaps because
I'm tired and hungry. To be honest this mod is a little lame :razz: . First
you run around trying to find some ammo, after a while you're killed
and then you have to chase and search for the last few remaining
survivors. Perhaps it's just me being a whining noob :biggrin: .
The main menu music was nice though. This mod reminds a little of Vampire Slayer. Kinda alike.
Re: Zombie Panic
Posted by Cassius on
Sun Dec 5th 2004 at 12:42am
Posted
2004-12-05 12:42am
Cassius
member
1989 posts
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Aug 24th 2001
Except VS sucks, and ZP is fun.
Re: Zombie Panic
Posted by Leperous on
Sun Dec 5th 2004 at 1:06am
Leperous
Creator of SnarkPit!
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Be quite cool if you had the fast and poison zombies in the Source version- the base HL2 models come without headcrab attached, and look really good!
Re: Zombie Panic
Posted by Cassius on
Sun Dec 5th 2004 at 2:39am
Cassius
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Aug 24th 2001
What Lep said. That would be awesome behind words. Make the normal, slow zombie like a tank that can take lots of shots before death, and the fast moving/poison zombies much weaker but with their respective advantages.
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Feel free to post on the Zombie Panic fourm if you want to post your ideas but be sure to scan through a few of the ideas that have already been posted because people like to post the same idea over and over again.
Using the HL2 Zombies would almost work but they have the mouth in the middle of their stomach so I don't know if that would work :razz: . Might could try using that burned guy though. I'm in charge of the mapping department so I don't keep up with the models as much though I know our modeler is working on some new models. Our coder is looking through the SDK now and we have several maps in the works so hopefully we can get ZP:S out in a reasonable time.
Re: Zombie Panic
Posted by Cassius on
Sun Dec 5th 2004 at 6:58am
Cassius
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1989 posts
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Aug 24th 2001
Please note: if you ever see servers playing maps like zp_hugezombiefall, zp_firingrange, zp_theroom, or warcenter, I AM PROBABLY IN THEM playing as Salad Brain. Warcenter is my own (really s**tty five minute production time joke but real fun) map.
Re: Zombie Panic
Posted by Crono on
Sun Dec 5th 2004 at 9:02am
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NPC-Zombies would be ingenious. It would add to the world apocalyptic zombie atmosphere.
Re: Zombie Panic
Posted by G.Ballblue on
Sun Dec 5th 2004 at 8:04pm
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Bah, I just got the new update for the mod. They nerfed the shotgun -- the damage went from 200 to 144, the gun is just about useless at close range now.
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I personally don't care for brainbread but of course I'm probably biased :razz:
Re: Zombie Panic
Posted by Crono on
Mon Dec 6th 2004 at 12:16am
Posted
2004-12-06 12:16am
Crono
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Yeah, there are a large amount of problems with it.
It'd be cool if there was an apocalypse option in ZP. I mean, seriously, the entire fear element from zombies (and threat) is from horeds of them.
It'd also be cool to see barracading elements in a source version. Such as, choosing your place of hide out would determine the difficulty of survival. (Unless you're a zombie of course).
In a perfect world, there'd be a zombie game to where even the length of your hair mattered :smile: