apply different textures on the same brush

apply different textures on the same brush

Re: apply different textures on the same brush Posted by vk_phoenixfr on Wed Dec 8th 2004 at 9:51am
vk_phoenixfr
3 posts
Posted 2004-12-08 9:51am
3 posts 0 snarkmarks Registered: Dec 7th 2004 Occupation: IT engineer Location: France
Hi, i want to make a wall with multiple textures on it.

For example, think of a building wall with plain stone, but some window texture left and right. How to do this?

Another point, how to apply a different texture on each side of a
brush. I guess you mustn't use the apply current texture tool, but the
other one, which if i remember correctly allows to select a face, and
not the whole brush?

And finally, how split a brush? For example, i have made a big cube for
a building, added a flat brush to make a first floor, and want to apply
a different texture on the first and second floors walls. How to do
this?

Thanks for your answers !
Re: apply different textures on the same brush Posted by Crono on Wed Dec 8th 2004 at 10:01am
Crono
6628 posts
Posted 2004-12-08 10:01am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
You can only have one texture per face. You can apply a decal and/or overlay to any face(s) as well as a texture.

If you want to apply different textures to individual faces, SHIFT + A brings up the texture application. Select the face(s) once it is open to only select faces (if you click the brush then goto texture application it will apply to all faces selected, you can easily click somewhere else to remove your selection).

To cut a brush into two, use the clip tool (trapazoid looking brown tool on the lower left side.)

If you're making a large building, I'd suggest creating the outer brush then hallowing it out (adusting the corners of course) and go from there. Clipping from that amount just takes too much time for the same result.
Re: apply different textures on the same brush Posted by solo. on Wed Dec 8th 2004 at 10:10am
solo.
11 posts
Posted 2004-12-08 10:10am
solo.
member
11 posts 1 snarkmarks Registered: Dec 4th 2004 Location: Wales
I dont think u can use different textures. what i do, if you cant find a premade texture with windows on it, would just make a very thin brush, and place it where you want the difference - and then just give that brush the texture. or if ur fussy about all of the survace then not being even, you could carve holes in the wall, then put a brush the same size in with different textures. About splitting - i dont think you can mate. either make two seperate boxes for two floors, or , selsect it, right click and ungroup, then resize the wall, then copy it, then paste it, put it above/below it - so then it completes the wall, but then will be two brushes, so then you can have difference texture on teh different floors.
(also - this might not be very clear - but when you carve, it splits the wall up. like while carving to make a door, ever noticed how the wall then splits up? so i guess if u carve a little wherever half way is, then put it back in, then the wall will be split up - so through using teh texture tool, just select the one bit u want to texture. So that answers ur other thing also, to just do one face, jsut go in teh texturing mode and click the face you want to texture.)

Solo.

(lol, i hate trying to help when someone who KNOWS what they are talking about answers before me)
Re: apply different textures on the same brush Posted by StormSeed on Wed Dec 8th 2004 at 10:21am
StormSeed
5 posts
Posted 2004-12-08 10:21am
5 posts 1 snarkmarks Registered: Dec 7th 2004 Occupation: Programmer Location: South Africa
Actually you can split it using the clipping tool (i remember
doing it in a much older version of hammer), but I can't remember the
key for this. Maybe there is a key list somewhere?

To put a window on an existing wall, you might try a decal, but this
might be difficult to align. Or you can slice the block up in
such a way that you can put window textures where you want them.
Re: apply different textures on the same brush Posted by Orpheus on Wed Dec 8th 2004 at 10:27am
Orpheus
13860 posts
Posted 2004-12-08 10:27am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
1st thing you do is, go to a local bookstore and purchase a copy of "reading forum warning messages for dummies"

then you come back here and read the warning message in the long green box that clearly states: [quote]DO NOT post multiple problems in a single topic- start new topics for each one, or else your post may be deleted.[/quote]

then we can work upward from there.
Re: apply different textures on the same brush Posted by Leperous on Thu Dec 9th 2004 at 2:27pm
Leperous
3382 posts
Posted 2004-12-09 2:27pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
/pets Orph :biggrin:
Re: apply different textures on the same brush Posted by Orpheus on Sat Dec 11th 2004 at 9:54pm
Orpheus
13860 posts
Posted 2004-12-11 9:54pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting Leperous</DIV>
<DIV class=quotetext>/pets Orph :biggrin: </DIV></DIV>
i appreciate that lep, but i am fearful i scared this member away :cry:
Re: apply different textures on the same brush Posted by wookie on Sun Dec 12th 2004 at 1:28am
wookie
1 post
Posted 2004-12-12 1:28am
wookie
member
1 post 0 snarkmarks Registered: Dec 12th 2004 Occupation: Student Location: Texas
What you probably want is an overlay. To access the overlay menu press
shift-o... actually you know what just read the tutorial in the hl2
editing section on overlays and simply use a window texture where you
want them on top of the standard texture for the face.