Re: props entities
Posted by RabidMonkey777 on
Fri Dec 10th 2004 at 3:30am
207 posts
603 snarkmarks
Registered:
Jul 9th 2004
Location: Denver, Colorado, USA
The circles set maxviewdist/minviewdist.
You cannot resize a prop entity in-hammer. They are auto-resized for the model size.
Aligning them, just line 'em up in the desired 2d-views.
Don't know exactly what the problem is with the fade-in/out properties, but for the first field (Start Fade Dist) set it to -1 and the other, (End Fade Dist)set it to 0.
Re: props entities
Posted by ReNo on
Fri Dec 10th 2004 at 3:33am
ReNo
member
5457 posts
1991 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
The circles that come out from the centre of props are used to set the
start and end fade values of the prop. These are used to decide the
distance from which the player has to be from them for the engine to
render them, with -1 for start distance and 0 for end distance being
the default and recommended settings. You cannot resize props in hammer
I'm afraid. I'd suggest using the "tools -> align objects" option,
but unfortunately it doesn't work with props it seems, so you are
forced to do it by hand :sad:
EDIT: Beaten to it, you win this time Rabid :razz: