Re: Help skybox question
Posted by Baddog on
Sat Dec 11th 2004 at 11:03pm
Posted
2004-12-11 11:03pm
79 posts
8 snarkmarks
Registered:
Dec 6th 2004
Location: Portland,Oregon USA
The only skybox that works is the wasteland one with the cracks in it.
Anyone know of some others I have tried sky_dust and almost all the
others they give me the hall of mirrors effect any help?
Re: Help skybox question
Posted by Tracer Bullet on
Sun Dec 12th 2004 at 12:09am
Posted
2004-12-12 12:09am
2271 posts
445 snarkmarks
Registered:
May 22nd 2003
Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
Type "sky" into your texture browser. You will find textures named "skynamelf" and "skynamert" etc. Any sky you see here is available for use. just type the "skyname" into the proper location in map properties.
Re: Help skybox question
Posted by genesisrage on
Sun Dec 12th 2004 at 5:12am
33 posts
3 snarkmarks
Registered:
Dec 12th 2004
Nanodeath has it right, that link has the appropriate names
the files are actually like sky_name_03ft (well the "ft" and other endings need to be excluded in the map settings)
as for the wastelands, there is something wrong with that texture, i went through many of them and that is the only one that i saw with the visable corners
Re: Help skybox question
Posted by lirbig on
Sun Dec 12th 2004 at 8:52pm
3 posts
0 snarkmarks
Registered:
Dec 12th 2004
Hi :smile:
It seems so far that the bydefault sky texture is meesing up ( or might
be some settings I havent discovered yet) .So its better to set another
sky texture if you are to use skys in your map.
The "ft" , "dn" etc things stand for left, down, right etc. So , you are not to add them in the map name properties :smile: