helprbone in XSI EXP for half life 2

helprbone in XSI EXP for half life 2

Re: helprbone in XSI EXP for half life 2 Posted by diablobasher on Sun Dec 12th 2004 at 11:51am
diablobasher
143 posts
Posted 2004-12-12 11:51am
143 posts 44 snarkmarks Registered: Oct 18th 2003 Occupation: Spastic, Bannisher of HALO! Location: England
Ive just downloaded Softimage XSI/EXP for half life 2, and watched the four tutoiral videos, but i cannot find the helperbone tool to load up the rigs and muscle features for half life 2. Has anyone figured it out yet?

Also, i cannot find the locations of any of the half life 2 models, i can get them in the model viewer, but as far as XSI is concerned they dont even exist.

Anyone solved these problems yet?
Re: helprbone in XSI EXP for half life 2 Posted by Ophidian on Fri Jul 1st 2005 at 8:57am
Ophidian
5 posts
Posted 2005-07-01 8:57am
Ophidian
member
5 posts 1 snarkmarks Registered: Feb 15th 2005 Occupation: Student Location: USA
I don't believe that you can open a .mdl in XSI, because it's already compiled.
Re: helprbone in XSI EXP for half life 2 Posted by Myrk- on Sun Jul 3rd 2005 at 11:18pm
Myrk-
2299 posts
Posted 2005-07-03 11:18pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
You need to decompile the models first into the SMD format and a QC, which XSI has a tool for I think. You should get a SMD or 2 of the model, the rest will be the animations.
-[Better to be Honest than Kind]-