Re: adding my name in a map
Posted by xtremepenguin on
Sun Dec 12th 2004 at 10:44pm
Posted
2004-12-12 10:44pm
8 posts
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Dec 5th 2004
hey guys
my css map is nearing completion and i want to know whats the best way of getting my name in the map like an easter egg?
thank you
James
Re: adding my name in a map
Posted by G.Ballblue on
Sun Dec 12th 2004 at 10:46pm
Posted
2004-12-12 10:46pm
1511 posts
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May 16th 2004
Occupation: Student
Location: A secret Nuclear Bunker on Mars
Put your name on a texture, and move it somewhere that is hard to find.
)
Re: adding my name in a map
Posted by Orpheus on
Sun Dec 12th 2004 at 10:49pm
Posted
2004-12-12 10:49pm
Orpheus
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/me wonders if the old text entity still works??
Re: adding my name in a map
Posted by xtremepenguin on
Sun Dec 12th 2004 at 11:03pm
Posted
2004-12-12 11:03pm
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Dec 5th 2004
im trying to avoid new textures as that complicates things alot. but thanx anyway
Re: adding my name in a map
Posted by Mint_Sauce on
Mon Dec 13th 2004 at 12:29am
Posted
2004-12-13 12:29am
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Dec 10th 2004
Occupation: Computer Person
Location: UK
Make your name out of brushes and then hide it in a secret place :smile:
Re: adding my name in a map
Posted by Spartan on
Mon Dec 13th 2004 at 12:32am
Posted
2004-12-13 12:32am
Spartan
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Apr 28th 2004
I usually make a seperate room from the map that can only be accessed by shooting out a hidden wall and then inside the room is a texture with my logo and name on it. This was done in the classic cs_office.
Re: adding my name in a map
Posted by Orpheus on
Mon Dec 13th 2004 at 12:56am
Posted
2004-12-13 12:56am
Orpheus
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you know, i realize my suggestion is not yellow, mainly because its not certain, but it was still given in all seriousness.. it is the best way to do what this guy wants..
/methinks someone should find out if there is still a text entity.
Re: adding my name in a map
Posted by Nanodeath on
Mon Dec 13th 2004 at 1:04am
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Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
Well, there's a point_message entity that creates a little line of text at a certain point in the air, and then there's game_text which makes the text appear in the HUD.
Re: adding my name in a map
Posted by GrimlocK on
Mon Dec 13th 2004 at 1:11am
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Mar 7th 2002
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Location: Texas
The best way to place your name in a map is to use the GAME_TEXT entity (That is what Orpheus was getting at)
To use it do the following:
1) Place the point entity "GAME_TEXT" in your map.
2) Name the "GAME_TEXT" "game_playerjoin" (this will cause it to trigger when a player joins, it will only be triggered for the individual player joining)
3) Enter your message in the correct field (IE: your name). Use /n to signify a new line.
I would recomend using a small box map to test your settings, placement, scroll effects ect. Also place the text in a corner so it isn't blocked by the GUI box with the server/join info in it.
Re: adding my name in a map
Posted by xtremepenguin on
Mon Dec 13th 2004 at 5:17pm
8 posts
11 snarkmarks
Registered:
Dec 5th 2004
thanx for you suggestions. but i ant seem to get the
point_message and game_text to work. if someone could make an example
room with them in, working and everything id be really grateful
Re: adding my name in a map
Posted by Nanodeath on
Mon Dec 13th 2004 at 5:55pm
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Registered:
Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
Hehe, the SDK comes with some example maps actually. Not for this specifically...but one such map is the sdk_hints map.