Re: Material/Displacement issue
Posted by StealthForte on
Tue Dec 14th 2004 at 6:39pm
4 posts
0 snarkmarks
Registered:
Dec 14th 2004
I've been playing around with displacement surfaces in my map and I've
gotten this annoying error that may or may not be related to the main issue
I'm having: (i cut out the unimportant stuff)
Valve Software - vbsp.exe (Nov 22 2004)
...
Placing detail props : 0...1...2...3...4...5...6...7.Material
NATURE/BLENDMUDDIRT001A uses unknown detail object type
coastline_redgrass01!
Material NATURE/BLENDMUDDIRT001A uses unknown detail object type coastline_redgrass01!
..8...9..Material NATURE/BLENDMUDDIRT001A uses unknown detail object type coastline_redgrass01!
.10
...
No problems with anything else, except one problem I have with another
displaced texture "nature/blendcliffgrass001a". While in the game, if I
hit said texture with the crowbar, it makes the sound that is made when
hitting plastic, when it should sound like rock or grass or something
like that. I've tried changing the texture to another one of the
blendcliffX series but same thing happens. I've noticed that the nodraw
texure that I have behind this cliff makes the same plastic sound when
hit.
Sorry if that's not enough info, I'm new to the materials system.