Re: reducing spotlight glare
Posted by Guessmyname on
Tue Dec 21st 2004 at 8:48pm
342 posts
173 snarkmarks
Registered:
Dec 6th 2004
The lights in my maps are light_spots. They look better than normal light entities but I couldn't find upon a way to light up the light fittings themselves - they're bathed in darkness! point_spotlights are way too bright, can they be dimmed down or should I try putting a light entity and setting it very dim? Or an env_sunlight?
Re: reducing spotlight glare
Posted by 7dk2h4md720ih on
Tue Dec 21st 2004 at 8:54pm
1976 posts
198 snarkmarks
Registered:
Oct 9th 2001
Yes, use a light entity. Don't be afraid to just try things out and
experiment. You'll learn more and save time rather than waiting for
answers here.
Re: reducing spotlight glare
Posted by Guessmyname on
Tue Dec 21st 2004 at 9:00pm
342 posts
173 snarkmarks
Registered:
Dec 6th 2004
Thanks. This is gonna be entity heavy...