Lighting

Lighting

Re: Lighting Posted by comoxer on Mon Dec 27th 2004 at 1:30am
comoxer
1 post
Posted 2004-12-27 1:30am
comoxer
member
1 post 0 snarkmarks Registered: Dec 27th 2004
Hey all,

This gonna sound really dumb,

The Lighting i place in my maps doesnt really effect models/player etc even in total darkness the models seem to be sort of blueish :razz: pic attached. What have i missed?

http://img156.exs.cx/my.php?loc=img156&image=darktest00021om.jpg
Re: Lighting Posted by omegaslayer on Mon Dec 27th 2004 at 1:33am
omegaslayer
2481 posts
Posted 2004-12-27 1:33am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Maybe a leak check your compile log for:

****leaked****

If its there fix it and you problem might go away.
Re: Lighting Posted by SaintGreg on Mon Dec 27th 2004 at 6:02am
SaintGreg
212 posts
Posted 2004-12-27 6:02am
212 posts 51 snarkmarks Registered: Dec 3rd 2004
It might be the darkness that is causing it. In one area of my
map I have a railing model that looks sort of blueish, but I just
assumed that when I get around to adding lights that will go away.
Re: Lighting Posted by cloudsofthought on Mon Dec 27th 2004 at 8:01pm
cloudsofthought
20 posts
Posted 2004-12-27 8:01pm
20 posts 2 snarkmarks Registered: Dec 27th 2004 Location: USA
It looks like you don't have cubemaps applied. Mine looks similar when there are no cubemaps - all objects/textures that reflect, look like they are glowing grayish blue. Here's how to do apply cubemaps:

http://www.valve-erc.com/srcsdk/Levels/cubemaps.htm
Re: Lighting Posted by smidsy on Tue Dec 28th 2004 at 12:54pm
smidsy
143 posts
Posted 2004-12-28 12:54pm
smidsy
member
143 posts 44 snarkmarks Registered: Dec 4th 2004 Occupation: ex army, working as electrition Location: uk
i get the same problem....ive sused it down to my gfx card with my radeon 9500 it works fine but on my 7000 they come out black...this may be what you are experiencing it seems that other eople are experiencing the problem.