Re: Custom Skybox?
Posted by Mike3006 on
Mon Dec 27th 2004 at 9:13pm
22 posts
12 snarkmarks
Registered:
Dec 20th 2004
Occupation: Student
Location: UK
Hi, ive started a new map based on an office at the top of a huge
skyscraper, i would like to be able to look out of the windows and see
scenery and a cityscape in the distance etc, could i make a custom
skybox to do this? also, wtf is the point in Sky_Cameras?
Re: Custom Skybox?
Posted by Mike3006 on
Tue Dec 28th 2004 at 12:23am
Posted
2004-12-28 12:23am
22 posts
12 snarkmarks
Registered:
Dec 20th 2004
Occupation: Student
Location: UK
Ok, ive managed that, i want to use a different skybox to the default
one, how and where do you apply the skybox textures? because i want a
sunset kinda sky and not a glaring sunny day sky.
thanx all
Re: Custom Skybox?
Posted by satchmo on
Tue Dec 28th 2004 at 12:33am
Posted
2004-12-28 12:33am
satchmo
member
2077 posts
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Registered:
Nov 24th 2004
Occupation: pediatrician
Location: Los Angeles, U.S.
In the texture browser, type "sky" into the filter to get a full selection of the sky textures. Copy the name of the texture somewhere (write all characters down except the last two) and put the texture name in the map properties section for the map.
To get there, select "Map" in the pull-down menu and choose "Map Properties". When you get the dialogue box, click on "sky_name" or something like that. Type the name of the texture you copied down earlier as the name of the sky and you're all set.
Re: Custom Skybox?
Posted by Mike3006 on
Tue Dec 28th 2004 at 12:54am
Posted
2004-12-28 12:54am
22 posts
12 snarkmarks
Registered:
Dec 20th 2004
Occupation: Student
Location: UK
thx a lot, that isn't explained anywhere on the net, such a simple thing is so hard to find info on