weapon fix

weapon fix

Re: weapon fix Posted by Stranger on Sun Jan 2nd 2005 at 1:13pm
Stranger
29 posts
Posted 2005-01-02 1:13pm
Stranger
member
29 posts 3 snarkmarks Registered: Jan 2nd 2005 Occupation: Mapper Location: Belgium
ok I'll explain my problem:

I'm trying to make a gun locker that raises from the ground now the
problem is if I just spawn the weapons on the right place in the locker
en then make it come up then the weapons either lay there like a pile
of junk or they don't come out at all (probably fell through the flour
:-s)

can anyone give me a solution here?

there is no parent parameter on weapon pickups and i've tried phys_constraint but can't get it to work.

I'm using func tracktrain foor the platform
Re: weapon fix Posted by Zeon on Sun Jan 2nd 2005 at 4:16pm
Zeon
37 posts
Posted 2005-01-02 4:16pm
Zeon
member
37 posts 14 snarkmarks Registered: Dec 22nd 2004 Location: USA
If it raises from the ground, how about spawning the weapons as soon as the locker is in place? So if the locker takes 3 seconds to raise, unlock the door (I'm assuming it has one) at 3.5 seconds, and spawn the weapons at 3.1 seconds.
Re: weapon fix Posted by Stranger on Sun Jan 2nd 2005 at 6:18pm
Stranger
29 posts
Posted 2005-01-02 6:18pm
Stranger
member
29 posts 3 snarkmarks Registered: Jan 2nd 2005 Occupation: Mapper Location: Belgium
yeah well that's the problem it does'nt have a door.

it's actualy more of a gun rack srr.