How to view .vmt files?

How to view .vmt files?

Re: How to view .vmt files? Posted by Sparky911 on Tue Jan 4th 2005 at 6:30pm
Sparky911
89 posts
Posted 2005-01-04 6:30pm
89 posts 109 snarkmarks Registered: Nov 7th 2004 Occupation: Auto mechanic Location: Canada
I noticed that HL2 uses .vmt instead of .spr for the sprites. The browser in Hammer doesn't show me what the sprites look like until I actually pick one. Is there a way to look at them like with a program like sprview or something?
Re: How to view .vmt files? Posted by Nanodeath on Tue Jan 4th 2005 at 6:35pm
Nanodeath
356 posts
Posted 2005-01-04 6:35pm
356 posts 66 snarkmarks Registered: Nov 11th 2004 Occupation: Student - Bioengineering Location: Seattle, WA, USA
You can view the sprites in the texture browser, I believe. Just type "sprite" as a filter.

Oh, and .vmt stands for Valve Material or something, which is the same
extension as all the other materials/textures in HL2. I believe
this means that as far as HL2 is concerned sprites and textures are
identical (as far as the actual file goes); they're just used
differently.
Re: How to view .vmt files? Posted by Rof on Tue Jan 4th 2005 at 6:41pm
Rof
210 posts
Posted 2005-01-04 6:41pm
Rof
member
210 posts 41 snarkmarks Registered: Dec 3rd 2004
The .vmt is actually a simple text file, by the way. You can open it up in notepad (if you extract it using GCF Scape, anyway).

Inside the file you can find a reference to the real (base) texture file, which has a .vtf extension.
Re: How to view .vmt files? Posted by Sparky911 on Wed Jan 5th 2005 at 2:18am
Sparky911
89 posts
Posted 2005-01-05 2:18am
89 posts 109 snarkmarks Registered: Nov 7th 2004 Occupation: Auto mechanic Location: Canada
Nanodeath your were 100% correct. Thats works perfect and is exactly what I needed. "Sprite" entered as the filter in the texture browser is what did it.

Thanks for the tip Rof but I do not want to edit them nor extract that large folder if I don't have to. Using the filter as described above works for what I wanted.