Re: nodraw texture
Posted by Sam37 on
Wed Jan 5th 2005 at 3:25pm
Sam37
member
47 posts
5 snarkmarks
Registered:
Dec 15th 2004
Occupation: Student
Location: UK
Hi does anyone know if putting the nodraw texture on the inside of a brush which borders the bsp will cause a leak??
Common sense tells me it wouldn't but what can you see though if its invisible?
thx :smile:
Re: nodraw texture
Posted by RaPtoR on
Wed Jan 5th 2005 at 4:00pm
RaPtoR
member
212 posts
61 snarkmarks
Registered:
Jan 1st 2005
Location: Sweden
I think that it wont render anyting there, and a "passing over stay" effect will occour. Everything that was rendered on that perticular pixel last time wont dissapear. So if you reload your weapon in front of it, it will create trails from freeman's hand and his weapon. But im not sure, make a boxmap and try it out.
(the answer is no, it won't cause a leak- in fact, you should place nodraw brushes behind displacement surfaces on the edge of your map to seal it- Lep.)