nodraw texture

nodraw texture

Re: nodraw texture Posted by Sam37 on Wed Jan 5th 2005 at 3:25pm
Sam37
47 posts
Posted 2005-01-05 3:25pm
Sam37
member
47 posts 5 snarkmarks Registered: Dec 15th 2004 Occupation: Student Location: UK
Hi does anyone know if putting the nodraw texture on the inside of a brush which borders the bsp will cause a leak??

Common sense tells me it wouldn't but what can you see though if its invisible?

thx :smile:
Re: nodraw texture Posted by RaPtoR on Wed Jan 5th 2005 at 4:00pm
RaPtoR
212 posts
Posted 2005-01-05 4:00pm
RaPtoR
member
212 posts 61 snarkmarks Registered: Jan 1st 2005 Location: Sweden
I think that it wont render anyting there, and a "passing over stay" effect will occour. Everything that was rendered on that perticular pixel last time wont dissapear. So if you reload your weapon in front of it, it will create trails from freeman's hand and his weapon. But im not sure, make a boxmap and try it out.

(the answer is no, it won't cause a leak- in fact, you should place nodraw brushes behind displacement surfaces on the edge of your map to seal it- Lep.)