ladder origin missing

ladder origin missing

Re: ladder origin missing Posted by TheSchwartz on Sat Jan 8th 2005 at 3:02pm
TheSchwartz
30 posts
Posted 2005-01-08 3:02pm
30 posts 63 snarkmarks Registered: Dec 7th 2004 Occupation: Project Lead Process Improvement Location: Denmark
I have made several ladders in a hl2 deathmatch map, when i hit check for errors I get the message 'unused keyvalue "origin"' for all the ladders in my map.

How do I remove this error?
Re: ladder origin missing Posted by Degenatron on Sat Jan 8th 2005 at 3:54pm
Degenatron
64 posts
Posted 2005-01-08 3:54pm
64 posts 1336 snarkmarks Registered: Dec 7th 2004 Occupation: IT Professional Location: USA
Goto your ladders, open the properties, push the button that says "smart edit" to turn it OFF. You will the see the "raw" entris. One of them will be origin. Highlight and delete the key.

WARNING: this might kill your ladder. Try it on a test map first. When I found this error, and I went and looked, the origin key DID have a value under it and so I left it alone.
Re: ladder origin missing Posted by Dark|Killer on Sat Jan 8th 2005 at 4:02pm
Dark|Killer
758 posts
Posted 2005-01-08 4:02pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Yeh, i have the same problem too, but ill try what you said Dege...
Re: ladder origin missing Posted by TheSchwartz on Sat Jan 8th 2005 at 9:16pm
TheSchwartz
30 posts
Posted 2005-01-08 9:16pm
30 posts 63 snarkmarks Registered: Dec 7th 2004 Occupation: Project Lead Process Improvement Location: Denmark
To remove the origin is the way to go, I think the entity to use for the ladders is func_usableladder. This entity has a starting and ending point and does not use the origin even if it is specified, thanx for the great tip Degenatron!

I had forgotten all about the smart edit option.

The Schwartz will be with you, always...