Re: game_ui other outputs?
Posted by Mad on
Fri Jan 14th 2005 at 6:44pm
8 posts
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Jan 9th 2005
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Location: Sweden
Is there any other outputs you can use with the game_ui, that is sort of hidden?
Like ReleasedMoveLeft, PressedButtonF1 or ReleasedButtonA etc.
If there is no such options, how could i do this for example:
On PressedMoveLeft: open door.
When i release the button i want the door to close.
Could i do this with some sort of logic entity or something? /thanks
Re: game_ui other outputs?
Posted by omegaslayer on
Fri Jan 14th 2005 at 8:20pm
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Registered:
Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
You can do this with a func_trigger, I dont think it can be done with a button, check in the field "my outputs named" too see if somethings there.