Problems with map working

Problems with map working

Re: Problems with map working Posted by Cheezwedge on Tue Jan 18th 2005 at 3:24am
Cheezwedge
27 posts
Posted 2005-01-18 3:24am
27 posts 3 snarkmarks Registered: Jan 15th 2005
When I start up my map, it just shuts down. It worked fine until I added all the glass to my map. It's a small map, well I am not that good at describing so here is a pic.

User posted image

see I have glass all on the floor so people can fall through to the bottom of the level. The whole level is incased in a giant cube. Any idea what I can do to fix this.
Re: Problems with map working Posted by kdhunt2000 on Tue Jan 18th 2005 at 3:27am
kdhunt2000
98 posts
Posted 2005-01-18 3:27am
98 posts 20 snarkmarks Registered: Dec 19th 2004 Location: USA
I had this same problem once only for me, as soon as I added glass, my level wouldnt load, at all, it would freeze on initializing resources. Once i got rid of a lot of the glass (but I kept some) it worked fine again. I think ingame, source engine has a hard time with a lot of glass so get rid of osme and try again.
Re: Problems with map working Posted by Cheezwedge on Tue Jan 18th 2005 at 3:31am
Cheezwedge
27 posts
Posted 2005-01-18 3:31am
27 posts 3 snarkmarks Registered: Jan 15th 2005
I fixed it. All I had to do was change the texture of the glass from already broken, to not broken broken glass texture...if that makes any sense.
Re: Problems with map working Posted by satchmo on Tue Jan 18th 2005 at 3:47am
satchmo
2077 posts
Posted 2005-01-18 3:47am
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
It has been a common problem. If you want to have shattered glass to begin with, you have to break them somehow after the map spawns. Otherwise, the engine wouldn't know how to render the already shattered glass surface.