Re: point to....
Posted by Nanni on
Tue Jan 25th 2005 at 1:40pm
35 posts
14 snarkmarks
Registered:
Dec 15th 2004
Occupation: student
Location: Italy
i know that thi is a noob question.....but i'd like to know how to create this simple sequence:
the npc barney shoot to a wall and nothing can terminate the sequence (yeah don't worry i'm not creazy...i only want to create a shooting poligon for a treaning map).Does anyone know how to do that?Thanks
Re: point to....
Posted by Junkyard God on
Tue Mar 20th 2007 at 3:12pm
654 posts
81 snarkmarks
Registered:
Oct 27th 2004
Occupation: Stoner/mucisian/level design
Location: The Nether Regions
I think you can point the npc at an info_target, just place it over the place in the wall and make it invisible, that should work. :smile:
Aren't there any sdk tutorial maps that explain this feature by any chance?
s**t, I overlooked the date, sorry for bumping this, found it on the first page of unanswered question in the map editing section.
My apologies.
Hell, is an half-filled auditorium