Trouble with my secret door

Trouble with my secret door

Re: Trouble with my secret door Posted by Ragnarocker on Thu Jan 27th 2005 at 2:02am
Ragnarocker
42 posts
Posted 2005-01-27 2:02am
42 posts 4 snarkmarks Registered: Jan 24th 2005 Occupation: student Location: USA
I looked at the other posts on button doors but none of them are quite
like mine. Basically the CS map I'm making, I decided to include
like a trick door. I figured out how to get a button to open it
but I can't get it to close. I want it to stay open until you
press the button again, not just delay and close like it defaultly
does. I suspect its the output I'm using or something to do with
that. This is what it looks like:

OnPressed | bookshelf | Open | - | 0.0 | No

OnPressed | bookshelf | Close | - | 0.0 | No

How should I set this up? Btw it rotates, doesnt slide if that matters.
Re: Trouble with my secret door Posted by Rof on Thu Jan 27th 2005 at 2:12am
Rof
210 posts
Posted 2005-01-27 2:12am
Rof
member
210 posts 41 snarkmarks Registered: Dec 3rd 2004
Check the func_button's "toggle" spawnflag. Then instead of" OnPressed"
for the outputs, make the first one "OnIn" and the second one "OnOut".
Re: Trouble with my secret door Posted by Bobv on Thu Jan 27th 2005 at 2:38am
Bobv
198 posts
Posted 2005-01-27 2:38am
Bobv
member
198 posts 40 snarkmarks Registered: Jan 9th 2005 Occupation: n/a Location: USA
what i would do is simply check Toggle for door and then for button
OnPress > Door > Toggle
Re: Trouble with my secret door Posted by Ragnarocker on Thu Jan 27th 2005 at 3:32am
Ragnarocker
42 posts
Posted 2005-01-27 3:32am
42 posts 4 snarkmarks Registered: Jan 24th 2005 Occupation: student Location: USA
Thanks Bob, that worked perfect.