"LightmappedGeneric"This is what my .VMTs say with the proper changes for the different texture names.
{
"$basetexture" "Materials\Interiors\int_border_01a"
}
C:\Program Files\Valve\Steam\SteamApps\SourceMods\Pineapple\Materials\InteriorsWhere my materials folder is.
C:\Program Files\Valve\Steam\SteamApps\SourceMods\Pineapple\MaterialSRC\InteriorsWhere my source materials are.