Re: Tieing sounds to a moving object?
Posted by iceman on
Sun Jan 30th 2005 at 4:01pm
31 posts
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Jan 26th 2005
Im currently having problems tieing a sound to an object. i have a flame thrower constructed from prop phyics(works perfectly fine) and im trying to have a sound of a flame following it so i cant kill people stealthy with a flame thrower (would be kinda cheap) any one have any ideas?
Re: Tieing sounds to a moving object?
Posted by Leperous on
Sun Jan 30th 2005 at 4:18pm
Leperous
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Set the SourceEntityName property of an ambient_generic entity to be your prop.