office carpet "watery" effect - CS:S

office carpet "watery" effect - CS:S

Re: office carpet "watery" effect - CS:S Posted by brett5010 on Sat Feb 19th 2005 at 9:45am
brett5010
80 posts
Posted 2005-02-19 9:45am
80 posts 18 snarkmarks Registered: Jan 6th 2005 Occupation: Student Location: Australia
I noticed when I play cs_office in css that when running over the
carpet it makes a "wet" kind of sound. I am wondering how to acheive
this?
Re: office carpet "watery" effect - CS:S Posted by French Toast on Sun Feb 20th 2005 at 3:02am
French Toast
3043 posts
Posted 2005-02-20 3:02am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
I have no idea what you are talking about, but try opening it in the editor, I think they give it to you, if not decompile it.
Re: office carpet "watery" effect - CS:S Posted by fishy on Sun Feb 20th 2005 at 8:49am
fishy
2623 posts
Posted 2005-02-20 8:49am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
the sounds that a material makes when walked on is governed by the $surfaceprop value in the materials .vmt file. if you changed the value in a concrete textures .vmt to wood, for example, then when you walked on someting with that texture on it, it would sound like wood.
Re: office carpet "watery" effect - CS:S Posted by brett5010 on Sun Feb 20th 2005 at 9:34am
brett5010
80 posts
Posted 2005-02-20 9:34am
80 posts 18 snarkmarks Registered: Jan 6th 2005 Occupation: Student Location: Australia
yay thanks guys