How to play sound in the entire map

How to play sound in the entire map

Re: How to play sound in the entire map Posted by HeeroYuy on Sun Feb 20th 2005 at 4:06am
HeeroYuy
22 posts
Posted 2005-02-20 4:06am
HeeroYuy
member
22 posts 12 snarkmarks Registered: Feb 16th 2005 Occupation: Software Developer
How do I get a sound to play throughout the entire map so that everyone can hear? It would be triggered by an event fired by an info_relay.

Thanks
Re: How to play sound in the entire map Posted by Orpheus on Sun Feb 20th 2005 at 4:17am
Orpheus
13860 posts
Posted 2005-02-20 4:17am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
used to be a box you "ticked" in properties- "play everywhere" :biggrin:
Re: How to play sound in the entire map Posted by $loth on Sun Feb 20th 2005 at 9:13am
$loth
2256 posts
Posted 2005-02-20 9:13am
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
There are a couple of point based entitys in hammer called
env_soundscape or something like that. But there isn't a flag for play
everywhere for that entity, you could make it have a big radius.