Re: HL2 NPC_template_maker messup
Posted by Carcase on
Sun Feb 20th 2005 at 10:21pm
Posted
2005-02-20 10:21pm
Carcase
member
145 posts
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Registered:
Nov 15th 2003
Location: Northern Virginia
I used an npc_template_maker. ok, so an elite soldier dies, which triggers my dropship to spawn. this much works. only problem is, the dropship's crate is stuck in the ground partially. I have the npc_template_maker way way above the water, which has ground a few feet beneath it, and checked the box "do not drop". no matter how high or where i position the maker, the dropship gets stuck in the ground. I even removed the ground, and it got stuck in the skybox below. any suggestions? In the output of the death guy, i put "spawn NPC radius"
Re: HL2 NPC_template_maker messup
Posted by fishy on
Sun Feb 20th 2005 at 11:47pm
Posted
2005-02-20 11:47pm
fishy
member
2623 posts
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Registered:
Sep 7th 2003
Location: glasgow
maybe the hl2 forum would be the right place to ask hl2 related questions :razz:
Re: HL2 NPC_template_maker messup
Posted by Gwil on
Mon Feb 21st 2005 at 1:52am
Gwil
super admin
2864 posts
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Registered:
Oct 13th 2001
Occupation: Student
Location: Derbyshire, UK
Moved.
Half Life 2 questions go in the Half Life 2 Editing forum.
Re: HL2 NPC_template_maker messup
Posted by Carcase on
Mon Feb 21st 2005 at 8:51pm
Carcase
member
145 posts
15 snarkmarks
Registered:
Nov 15th 2003
Location: Northern Virginia
someone want to help me (now that im in the right forum)? Another fact is, im not using any spawn destinations. The only flag i have checked is "always spawn in radius." Perhaps I'm leaving something out?